@startuml
sprite $linode [48x48/16] {
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}


!define FA6_LINODE(_alias) ENTITY(rectangle,black,linode,_alias,FA6 LINODE)
!define FA6_LINODE(_alias, _label) ENTITY(rectangle,black,linode,_label, _alias,FA6 LINODE)
!define FA6_LINODE(_alias, _label, _shape) ENTITY(_shape,black,linode,_label, _alias,FA6 LINODE)
!define FA6_LINODE(_alias, _label, _shape, _color) ENTITY(_shape,_color,linode,_label, _alias,FA6 LINODE)
skinparam folderBackgroundColor<<FA6 LINODE>> White
@enduml